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Description


Blocks 8 distills a grid puzzle into pure placement craft, giving you a clean board and a tray of three shapes at a time, asking you to drag pieces into open cells to complete full rows or columns that clear and free space for the next set; you play by scanning for anchor points—corners and edges where L- and T-pieces lock cleanly—then building toward a clearing line without blocking essential corridors, always holding a pocket where a three-by-three or long bar can land; the rhythm works best when you think two trays ahead: fill one line only when a second line is half prepared, since chain clears create breathing room and prevent late-game starvation; practical strategy is to split the board into zones, keep the center airy, and avoid tiny cavities that only accept single blocks; rotate mental images even though the game does not rotate pieces, and treat every new tray as both a gift and a test—if it includes a bulky square, place it first before the board shrinks; scoring rewards patience because consecutive clears stack multipliers, so it pays to stage two lines and trigger them together; when the dreaded no-fit moment looms, choose the placement that opens the most cell edges rather than the one that clears immediately; a soft undo for the last drag exists in certain modes, useful for mis-drops but not for wholesale redo, so plan carefully; daily challenges remix the rules with limited trays or target scores, while relaxed mode removes pressure for pure shape meditation; accessibility is considered with crisp shapes distinguishable without color, adjustable grid contrast, and an optional vibration nudge when a piece fits a rare perfect pocket; the fun lies in the quiet tension between order and chaos: every placement settles the board while also shaping your future options, and small improvements in habit—leaving a runway for bars, clearing near the middle before sealing edges—lead to big gains; uniqueness comes from its drag-friendly feel and the steady tempo that never overwhelms, making each session a tidy exercise in spatial planning where a single clever clear can rescue an almost lost board.



Instruction

Drag and drop the block pieces bellow in the board in a way that fills a row or column to clean the board and score points



Specifications

  • Easy to play
     

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