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How does a rookie pilot grow into the calm ace everyone counts on? Air Strike World War answers by dropping you into open-cockpit biplanes over muddy fronts and coastal skies, then teaching disciplined flying, gunnery, and teamwork one sortie at a time; how to play begins on the airfield: check wind, pick loadout—standard ball ammo for reliability, tracers when you want to read fall—and taxi to a short grass runway where lift-off demands a steady climb and light rudder; missions range from patrols and escorts to balloon busting and dawn raids on depots, with clear objectives pinned to a map that marks altitude bands and flak zones; dogfighting favors energy and angles: keep altitude in the bank, dive to convert height into speed, and pull only as hard as the airframe can bear or you’ll bleed momentum and invite a tail; practical strategy is to enter fights from the sun, fire short bursts at convergence distance, and exit with a shallow climbing turn rather than a flat circle; wingmen matter, so assign one as cover before committing to a chase, and use “drag and bag” tactics—one pilot lures, the other strikes—against nimble scouts; defensive flying is about patience: roll to spoil a pursuer’s aim, jink only when you see muzzle flashes, and never yank into a stall near the deck; balloons and observation craft are tempting targets, but approach low from the blind angle, pop the gas bag with a quick pass, and climb immediately to avoid burning debris and ground guns; engine management is simple but vital: throttle back during steep dives to protect the prop, blip the engine on landing to settle descent, and open radiators in long climbs to prevent overheating; the campaign sprinkles in reconnaissance photos you interpret yourself, helping you plot safer routes next time; accessibility touches include large instrument labels, color-independent target markers, and optional haptic ticks when you hit optimal firing range; difficulty scales fairly by adding crosswinds, early morning fog, or experienced enemy formations that feint before committing, turning each mission into a small lesson in judgment; the joy here is the rhythm of the sky: the quiet before contact, the snap of fabric in a high-G turn, the satisfying rattle of a burst that finally lands true; uniqueness flows from its World War I focus—slow, canvas-winged machines that reward smooth inputs and situational awareness rather than raw speed—and from the way squadron stories persist between sorties, making every safe landing feel like a chapter earned; to improve quickly, review the post-flight track, note where your turn radius widened, adjust convergence to match your typical engagement range, and practice rolling scissors over a field with no enemy until the timing makes sense; by the time the Air Dogs trust you with leading a pair on a deep strike, you’ll understand why the calm voice in your helmet matters as much as an extra drum of ammo: you win by seeing the fight three moves ahead, keeping your wits when fabric flutters, and bringing everyone home.
Touch Click the screen to fly The plane shots automatically Avoid the enemies and destroy them to score
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